Documentation

Library

local Library = loadstring(game:HttpGet("https://pastebin.com/raw/ANetM5R1", true))()

Create the Gui

local Gui = Library:Create(Name, Light, Size)

Argument

Type

Default

Description

Name

String

Abstract UI

The name at the top of the Gui

Light

Bool

false

Whether light mode is enabled

Size

UDim2

UDim2.new(0, 500, 0, 300)

Size of the Gui

Change the Gui toggle key

Gui:ChangeToggle(Key)

Argument

Type

Default

Description

Key

KeyCode

Enum.KeyCode.RightShift

The toggle key for the Gui

KeyCodes are here: https://developer.roblox.com/en-us/api-reference/enum/KeyCode

Create an option

local Option = Gui:Option(Name)

Argument

Type

Description

Name

String

Changes the name of the option

Now for the interesting part!

These are all the current elements you can add

  • Labels

  • Buttons

  • Toggles

  • Boxes

  • Dropdowns

  • Sliders

Label

Option:Label(Content)
Option:Label("Label")

Argument

Type

Description

Content

String

Content of the label

Button

Option:Button(Name, Callback)

Example

Option:Button("Button", function()
    print("Button")
end)

Argument

Type

Description

Name

String

The name of the button

Callback

Function

The callback function for when the button is clicked

Toggle

Option:Toggle(Name, Default, Callback)

Example

Option:Toggle("Toggle", false, function(Status)
    print(tostring(Status))
end)

Argument

Type

Description

Name

String

The name of the toggle

Default

Bool

The starting status of the toggle

Callback

function

The callback for when the toggle is clicked

Box

Option:Box(Name, Default, PlaceholderText, ClearTextOnFoces, Callback)

Example

Option:Box("Box", "Box", "Box", false, function(Value)
    print(tostring(Value))
end)

Argument

Type

Description

Default

String

Default box value

PlaceholderText

String

PlaceholderText on the box

ClearTextOnFocus

Bool

Whether or not the text gets cleared on focus

Callback

function

The callback for when the focus is lost

Option:Dropdown(Name, Options, Callback)

Example

Option:Dropdown("Dropdown", {"#1", "#2", "#3"}, function(Value)
    print(tostring(Value))
end)

Argument

Type

Description

Name

String

Name of the dropdown

Options

Array

The options for the dropdown

Callback

function

The callback for when and option is clicked

Slider

Option:Slider(Name, Minimum, Maximum, Default, Callback)

Example

Option:Slider("Slider", 16, 100, 16, function(Value)
    game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = tonumber(Value)
end)

Argument

Type

Description

Name

String

Name of the slider

Minimum

Number

Minimum value for the slider

Maximum

Number

Maximum value for the slider

Default

String/Number

Default value in the textbox

Callback

function

The callback for when the slider is moved

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